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Eso move ui elements
Eso move ui elements







eso move ui elements

Feels Half baked at both aspects but if they stick with it and keep dumping in development time it could be a good game in a year or two assuming Amazon sticks with it. They kind of need to pick a lane and put close to another full year into either theme park story based questing or sandpark systems. Not sure this game excels at either being an ESO knock off or Sandpark. I feel like mmos need one thing they really excel at to survive. The pvp and sandbox elements Feels a bit like Albion with factions and forts in the open world to capture but way weaker and under developed. It feels like it’s trying to combine ESO and Albion but the theme park elements are very generic kill 10 rats quests with thin story. Now granted I can live with weak pve if it has some really fun sandpark systems like BDO or Archeage but im not seeing it so far. It feels like a poor mans ESO at launch before it got good, only the story is weak and the quests extremely basic fetch quests.

eso move ui elements

So far it really feels like it doesn’t know what it wants to be to me. I’m a lot more interested in the game now that I’ve gotten to tinker with it without the stress of a group dungeon preview, although I’m still getting such strong Elder Scrolls Online vibes that I kinda want to play that. It’s like that – good but also some annoying bits. The character creation is much better this round. The game has already come a long way since just May, and I have to say, I mostly liked it, with only mild caveats. I had a significantly better time playing on my own with a melee spec than I did playing the healer from the press preview last spring for sure. We’re working to add capacity to provide everyone the best opportunity to Beta test New World!”Īll in all, the mood in-game and on social media seemed chipper. We’ve received a very enthusiastic response, filling our servers to capacity! We want our servers to be full but we also want to make sure everyone can login and play quickly. We are reconfiguring as quickly as possible to deal with these issues until it works properly for you. Additionally, we’ve encountered bugs with text-to-speech, accidental bans, and challenges with the Inkwell quest. “There are a few places we fell short, particularly with servers and queues. “Lots to learn on our first day of beta!” the studio tweeted. And the newbie zones were absolutely packed. Almost all of the servers were full in every region, with quite a lot of them struggling through queues (poor Brazil had a 5,000-person queue! They added more servers for you overnight.).

eso move ui elements

I got a chance to play a few hours yesterday, right as the server clusters were nearing around 200,000 peak players on Steam. Amazon’s New World rolled into closed beta yesterday, and unlike some past test events, this one has no NDA, meaning the whole MMORPG community is weighing in.









Eso move ui elements